Building creative browser games, real-time strategy experience, open-source game engines, gaming hub Nexus, built with Unreal Engine 5 and playful learning projects from Melbourne, Australia.
Who We Are
A small studio with big strategy ideas.
Total Game Development is an independent studio focused on building games and tools that combine strategy, creativity, and accessible design. Our main project, War of Salvation, blends classic RTS mechanics with modern browser-based development. Alongside our games, we also experiment with development tools such as TGXngine, an open-source C++ RTS engine project and Hub World called Nexus build on Unreal Engine 5 Technology.
2024Founded
12Team Members
Creative and InnovationMain Focus
Our Focus
What We Create
We design games that are replayable, creative, and easy to access directly through the web.
Strategy Games
Real-time strategy titles with base-building, tactical combat, resource systems, and mission-based gameplay.
Browser Play
Accessible web-based games that players can open quickly without complex setup or installation.
Game Engine Tools
Developing TGXngine to support modular, open-source RTS engine development and future strategy game experiments.
The Team
Meet the Studio
Our team brings together development, design, modelling, coordination, and programming skills.
Lead Developer
Justin Perrie
Lead Software Developer, Game Director and Business Owner
Coordinator
Ayumi Hyoen
Game Director, Level Designer and Sketch Artist
Design & Marketing
Eva Evgenidis
Digital Designer, Illustrator and Marketing
Programming
Amit Kumar Chaki
Software Developer and Tester
Programming
Tom Lynch
Software Developer and System Tools
Quality Assurance
Leen Aljamal
Play Tester
3D Art
Marco Sihombing
3D Modeller
Web Development
Jade Reaburn
Front-End Web Developer
2D Art
Sheri Kaur
2D Artist and Concept Artist
2D Art
Didrika Fisher
2D Artist and Designer
Backend Development
Dory Liu
Backend Software Developer
Marketing
Yumeka Otowa
Marketing and Promotion
FAQ
Quick Questions
Where are you based?
Total Game Development is based in Melbourne, Australia.
Are you open to collaborations?
Yes. We welcome collaboration opportunities with artists, composers, developers, and studios.
How can people support you?
People can follow us on social media, join the Discord, watch our updates, or support us through Patreon.
What games do you make?
We focus on RTS games, browser-based projects, and smaller educational or experimental games.
Follow Our Development Journey
Join our community and keep up with new releases, devlogs, and behind-the-scenes progress.