Independent Game Studio

Total Game Development

Building creative browser games, real-time strategy experiences, open-source game engine tools, and playful learning projects from Melbourne, Australia.

Who We Are

A small studio with big strategy ideas.

Total Game Development is an independent studio focused on building games and tools that combine strategy, creativity, and accessible design. Our main project, War of Salvation, blends classic RTS mechanics with modern browser-based development. Alongside our games, we also experiment with development tools such as TGXngine, an open-source C++ RTS engine project and Hub World called Nexus build on Unreal Engine 5 Technology.

2024 Founded
12 Team Members
Creative and Innovation Main Focus
Our Focus

What We Create

We design games that are replayable, creative, and easy to access directly through the web.

Strategy Games

Real-time strategy titles with base-building, tactical combat, resource systems, and mission-based gameplay.

Browser Play

Accessible web-based games that players can open quickly without complex setup or installation.

Game Engine Tools

Developing TGXngine to support modular, open-source RTS engine development and future strategy game experiments.

The Team

Meet the Studio

Our team brings together development, design, modelling, coordination, and programming skills.

Lead Developer

Justin Perrie

Lead Software Developer, Game Director and Business Owner

Coordinator

Ayumi Hyoen

Game Director, Level Designer and Sketch Artist

Design & Marketing

Eva Evgenidis

Digital Designer, Illustrator and Marketing

Programming

Amit Kumar Chaki

Software Developer and Tester

Programming

Tom Lynch

Software Developer and System Tools

Quality Assurance

Leen Aljamal

Play Tester

3D Art

Marco Sihombing

3D Modeller

Web Development

Jade Reaburn

Front-End Web Developer

2D Art

Sheri Kaur

2D Artist and Concept Artist

2D Art

Didrika Fisher

2D Artist and Designer

Backend Development

PeiYao Liu

Backend Software Developer

Marketing

Yumeka Otowa

Marketing and Promotion

FAQ

Quick Questions

Where are you based?

Total Game Development is based in Melbourne, Australia.

Are you open to collaborations?

Yes. We welcome collaboration opportunities with artists, composers, developers, and studios.

How can people support you?

People can follow us on social media, join the Discord, watch our updates, or support us through Patreon.

What games do you make?

We focus on RTS games, browser-based projects, and smaller educational or experimental games.

Follow Our Development Journey

Join our community and keep up with new releases, devlogs, and behind-the-scenes progress.